Join us on a literary world trip!
Add this book to bookshelf
Grey
Write a new comment Default profile 50px
Grey
Subscribe to read the full book or read the first pages for free!
All characters reduced
The Game Mindcraft - cover

The Game Mindcraft

Huxley Rivers

Publisher: Publifye

  • 0
  • 0
  • 0

Summary

"The Game Mindcraft: A Journey Through Digital Creativity and Innovation" explores the revolutionary impact of Minecraft on gaming, education, and digital culture. This comprehensive book delves into the game's origins, its unique approach to player creativity, and its far-reaching influence on various fields.   
Readers are taken on a journey through Minecraft's evolution, from its humble beginnings to its status as a global phenomenon that blurs the lines between game, educational tool, and creative platform. The book highlights intriguing facts about Minecraft's psychological appeal and its ability to foster global communities. It examines how the game taps into fundamental human desires for creativity and discovery, while also serving as a powerful tool for interactive learning.   
Through a combination of player statistics, educational case studies, and interviews with experts, the authors present a compelling argument for Minecraft's significance in the digital age. What sets this book apart is its holistic approach, balancing technological analysis with social and educational insights.   
Written in an engaging, narrative non-fiction style, it offers accessible language for a general audience while maintaining academic rigor. As readers progress through the chapters, they gain a deep understanding of Minecraft's impact on fields ranging from urban planning to digital art, making this an invaluable resource for anyone interested in the intersection of technology, creativity, and social dynamics in the digital world.
Available since: 10/05/2024.
Print length: 216 pages.

Other books that might interest you

  • The Future-Ready Brand - How the World's Most Influential CMOs are Navigating Societal Forces and Emerging Technologies - cover

    The Future-Ready Brand - How the...

    Mitch Duckler

    • 0
    • 1
    • 0
    In The Future-Ready Brand, Mitch Duckler looks to a new set of challenges facing the world’s leading brands and turns to the world’s most influential brand officers themselves to find solutions. Here he goes one-on-one with over 40 Global 1,000 CMOs to discover how they are navigating the confluence of shifting societal forces and emerging technologies that are impacting how every brand will thrive in the future.
    Show book
  • The Intelligent Workforce - How Humans & Machines Will Co-Create a Better Future - cover

    The Intelligent Workforce - How...

    Tim Houlne

    • 0
    • 3
    • 0
    There is a generational transformation in the workforce. But there is good news. Artificial intelligence and machine learning can help improve work processes, thus improving work experience and creating an environment that retains skilled workers.
    Show book
  • First Order Logic - Fundamentals and Applications - cover

    First Order Logic - Fundamentals...

    Fouad Sabry

    • 0
    • 1
    • 0
    What Is First Order Logic
     
    First-order logic is a collection of formal systems that are utilized in the fields of mathematics, philosophy, linguistics, and computer science. Other names for first-order logic include predicate logic, quantificational logic, and first-order predicate calculus. In first-order logic, quantified variables take precedence over non-logical objects, and the use of sentences that contain variables is permitted. As a result, rather than making assertions like "Socrates is a man," one can make statements of the form "there exists x such that x is Socrates and x is a man," where "there exists" is a quantifier and "x" is a variable. This is in contrast to propositional logic, which does not make use of quantifiers or relations; propositional logic serves as the basis for first-order logic in this sense.
     
    How You Will Benefit
     
    (I) Insights, and validations about the following topics:
     
    Chapter 1: First-order logic
     
    Chapter 2: Axiom
     
    Chapter 3: Propositional calculus
     
    Chapter 4: Peano axioms
     
    Chapter 5: Universal quantification
     
    Chapter 6: Conjunctive normal form
     
    Chapter 7: Consistency
     
    Chapter 8: Zermelo–Fraenkel set theory
     
    Chapter 9: Interpretation (logic)
     
    Chapter 10: Quantifier rank
     
    (II) Answering the public top questions about first order logic.
     
    (III) Real world examples for the usage of first order logic in many fields.
     
    Who This Book Is For
     
    Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of first order logic.
    Show book